Go with the flow
A free board game about water. Roll the dice, sail down the river to the sea and take on challenges together.
- 2 to 8 players
- About an hour
- From age 9
- Free to print

Three piles of cards
Three kinds of squares, three piles of cards. Try it here: draw a card.
Rapids
Take a card from this pile, read it aloud and sail forward.
For example: You collect rainwater in a barrel and use it to water your flowers and wash your bike. This ensures that rainwater is reused. Go ahead.
Against the current
Take a card from this pile, read it aloud and sail back.
For example: Your house is not connected to the sewer system. Wastewater flows directly into the river. This is bad for fish and plants. Go back.
Group challenge
The whole group takes on the task. Succeed, and the group moves five squares forward, shared out as you like.
For example: Give the river a voice! Imagine you are the river. What would you say to convince people to take better care of you?
How to play
The aim is to get everyone to the sea.
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Step 1
Get ready
Print the board and the cards, and sort the cards into three piles. Put all pawns on the start square. Whoever rolls highest goes first.
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Step 2
Roll and sail
Take turns clockwise and move as many squares as you roll. Land on a blue, brown or three-drop square? Take a card from that pile.
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Step 3
Reach the sea
Land exactly on square 42 to reach the sea. Roll too high and you move back the difference. Made it? Keep rolling and give each roll to another player.
After a Rapids or Against the current card, you stay where you land and take no new card.
What you need
Print it and play
Free: the cards for all three piles. Print them, grab a dice and play by the rules on this page.
PDF, 2.5 MB
Made with Join for Water. We played it at the exchange in Zeeland in October 2025.